A selection of concepts done for Hood Outlaws & Legends.
Canyon map mood piece - Level blockout provided by Design Team
Exploring alternate times of day
Early visual benchmark - Blockout provided by Environment Team
Hub mood painting
Training ground mood painting
Marshland church grounds - Blockouts from environment team
Marshland
Early Marshland concept
Key art - Character models by Chung Hang Wong, Rigged and posed by Bryan Godoy and Daniel Lim. Logo by Phil Nixon
Initial composition sketches for key art - Logo designed by Phil Nixon
Church concept
Garrison concept
Garrison rear view
Example of village house - Blockout provided by Environment team
Cottage interior - Various assets provided by Environment team
Gatehouse concepts for Marshland map
Marianne
Tooke character exploration
Tooke
Robin
Scales of Justice concept - Sword initial design by Stephan Stoelting
Graveyard props - Initial blockouts by Jef Wall
Soldier helmet explorations - Soldier initial design by Stephan Stoelting